By using the DaisySeed microcontroller, the Adafruit MPR121 and the Adafruit NeoTrellis, we envisioned a fairly addictive pocket arcade-game that uses a light-and-sound matrix. The large button generates a series of patterns using an oscillator algorithm and the NeoTrellis leds. The player must then replicate the exact pattern, and he will be rewarded with green lights. Otherwise, the NeoTrellis becomes entirely red and flashy, while the player must introduce a correct pattern. The game can always be restarted by using the big arcade button. Originally, the game was meant to be multiplayer, and will most likely be further developed in this direction.